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Tales of Vesperia

MetaRating™ 9.3
Customer Reviews 19
Editorial Reviews 0
Retail Price $59.99
Lowest Price $43.98
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Product Specifications

A New Generation of Tales Unfold

A power struggle begins in a civilization dependant on an ancient technology, the blastia, and the Empire that controls it. The fates of two friends traveling separate paths intertwine in an epic adventure that threatens the existence of all. Tales of Vesperia marks the first Tales RPG release in high-def with detail and graphics never before seen in the series. Now, real-time battles are more exciting than ever with over limits, the ability to unleash fatal strikes, combinations and burst artes. The next evolution of the revered role-playing series comes to the Xbox 360.

Tales of Vesperia

Key Features

  • A classic series returns: The newest installment of the Tales RPG series keeping the established gameplay formula that fans love
  • Next Gen sights and sounds: First Tales RPG game with high-definition graphics, broadcast quality animation, and Dolby surround sound
  • Evolved real-time battle system: New refinements and additions to the trademark Tales real-time battle engine making for dynamic, action-packed RPG fighting
  • Fan favorite character designs: Characters designed by famous manga artist, Kosuke Fujishima, responsible for popular series’ Ah! My Goddess, Sakura Taisen and You’re Under Arrest
  • Immersive look and feel: Detailed environments, animation and an artistic style so good, it’s like playing a cartoon
  • Dramatic story: Gripping tale of a young hero on a quest for justice, trust and friendship filled with unexpected twists and turns at every step
  • A decade of Tales: The first game celebrating the Tales 10 year anniversary
Characters designed by famous manga artist, Kosuke Fujishima
Characters designed by famous manga artist, Kosuke Fujishima
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*A classic series returns.*
A classic series returns.
View larger image
  • Dramatic story - Gripping tale of a young hero on a quest for justice, trust and friendship filled with unexpected twists and turns at every step. A decade of Tales - The first game celebrating the Tales 10 year anniversary.
  • Evolved real-time battle system - New refinements and additions to the trademark Tales real-time battle engine making for the most action-packed, dynamic RPG fighting ever
  • Fan favorite character designs - Characters designed by famous manga artist, Kosuke Fujishima, responsible for popular series’ Ah! My Goddess, Sakura Taisen and You're Under Arrest
  • Immersive look and feel - Detailed environments, animation and an artistic style so good, it's like playing a cartoon
  • Next Gen sights and sounds - First Tales RPG game with high-definition graphics, broadcast quality animation, and Dolby surround sound.


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Details last updated 4 hours ago.

Product Reviews

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[+] 10.0 Great anime game
Playing Tales of Vesperia is participating in an anime. You don't get too engrossed into a single character as opposed to the progression of the group. The characters have different personalities that ocassionally clash for humorous moments. The story is very light-hearted and entertaining; it is the group's overall development that'll keep you playing/watching.

The game play is fairly smooth with a very interactive combat system that completely breaks the monotonous Menu-Select combat traditional RPGs deploy. I highly recommend this game if you find anime entertaining.
Reviewer [A3GSA1L1K7IYQZ] | Date [November 28, 2008]
[+] 10.0 Great Game, Good Buy
This game is very fun to play it may take a while to get used to the gameplay but once you do this game is a great addition to your collection. Much better than infinite undiscovery
Reviewer [A1JHHF05NKTAVK] | Date [November 24, 2008]
[+] 10.0 A classic RPG gem in your Xbox 360?
Better believe it.
This game reminds me of the great Grandia series from the Saturn and Dreamcast days. Real-time combat, great storyline and characters, pretty decent voice-acting.
You won't be able to put this one down. If you enjoy RPG's at all, you deserve to play through this game at least once.

Reviewer [A2Z18ZK4LXJMJN] | Date [November 24, 2008]
[+] 10.0 Great Game!
I haven't played a game this good in awhile.. seems easy at the beginning but the bosses get hard! There's battle formations and weapon synthesizing. I haven't got that far yet but I can tell it's gonna get even harder.
Reviewer [A2LXJV0MYJ5EIW] | Date [November 23, 2008]
[+] 10.0 Namco does it again
I've been Tales of Series games for a long time, This is my fifth Tales of game I've played.

This game got what all the other games has, an anime styled story that makes you feel like you're watching and involved in an anime styled movie. You play as Yuri Lowell who is a former knight of the Empire. Yuri not one of these lawful heroes either he plays the antihero that doesn't mind breaking the law for the greater good.

I love how you learn your skills on this game, You learn them by equiping your weapons, your weapons will have usually three skills that can be learned by using the weapon for an x amount of battles.

I also love they have an archer again. Last few Tales of games have not had an Archer class character. So I love having one on this one.

The game's humor is where it always is with Tales of games. You have the hothead Rita who will punch you in the face if you make her mad, you have the super sweet and naive Estelle, you have the perverted Raven the Great who always getting rejected it. The scary cat Karol who probably scared of his own shadow.

This is one of the best rpgs on the 360. If you're a fan of Tales of you'll love it but, if you never played one this would be a great Tales of Game to get know what Tales of is all about.

Reviewer [A2UJBOBEIK2YFR] | Date [November 20, 2008]
[+] 10.0 Tales of Vesperia, the best Tales ever!
This game totally meets every expetation a Tales game should. It has the awesome battle style from Abyss, but with better spells, better characters and better everything! This game is awesome, the characters are amazing, the story line is amazing, and the gameplay is great! Buy this game as a Tales fan, as an intro to the Tales series, or just for an awesome RPG, because this is the best Xbox RPG out right now!
Reviewer [A30UX5SK7WUJKH] | Date [November 18, 2008]
[+] 8.0 nicely done
My daughter is determined to get to the end -- it is very addicting and not too violent.
Reviewer [A2R9IQLKTBIYC3] | Date [November 4, 2008]
[+] 10.0 Tales of Vesperia RPG Glory


It's been a long time since I've played an RPG like Vesperia, boasting a robust engine that is bug-free and has virtually no load time. The story is cleverly written, the graphics are detailed and the cell shading is fluid, gameplay is well-thought out and addictive, and even the voice acting is impressive.

Unlike most RPGs out today, Tales focuses mostly on trying to tell a good story, and immerse you into it as much as possible, and in both aspects it is successful. I can't tell you how many times I've played through the entire night just so I can see what happens next in the engrossing story.

The combat system is well-programmed and intuitive. It'll keep you on the edge of your seat as you unleash some flashy artes and slash your sword in real time. With a wide variety of classes (each party member is a different class and you can choose to fight with any one), abilities, weapons, cooking recipes (for buffs), potions, and other consumables, it's seems to be impossible to get bored with combat and fighting in this game.

Tales of Vesperia reminds me of the good old days, when RPGs were a bit more ''minimalistic'', as in, focusing more on telling a charming story about a group of characters that unfolds as you progress, instead of all the epic ''customize your own character'', ''forge your own destiny'', ''be good or evil'' type rpgs. Don't get me wrong, those types of games are great too, and Tales is still one heck of a deep, expansive world, but here we have a classic gem that shows how an rpg can still be used for good ol' fashioned story telling. Here you assume the role of a character who is plunged into an adventure that unfolds all around him, instead of a ''virtual you'' assuming the role of a hero as you make your own destiny to save the world. The way the story unfolds it reminds me of games like Zelda 64, with its whimsical charm and grandiose plotline.

Just as we were finally coming to terms with JRPGs falling behind, beginning to decay and struggle to keep up with current times, a game like this had to come out and revitalize the entire genre. In my opinion, Tales of Vesperia is the seminal next-gen JRPG, and I'll be using this game as a benchmark for the surge of upcoming next-gen JRPGS (which no doubt was partly caused by this game).

If you are a fan of jrpgs, or even a fan of rpgs in general and are looking for a game that might hearken back to straight up old fashioned story telling but is still new and fresh, than give this game a shot. I wasn't disappointed and I don't think you will be either.
Reviewer [A2MH8AWQDNUMEC] | Date [October 28, 2008]
[+] 10.0 Tales in Hi-Def
Tales of Vesperia is the tenth game in a long-running Japanese role-playing game franchise, and it's the best one yet. In it, you assume control of Yuri Lowell. The set-up: A petty thief has pilfered the Aque Blastia, a device that controls the waterworks in the Imperial capital's Lower Quarter district. With the nobles and bureaucrats in the Upper Quarter showing indifference to the needs of the unwashed masses below, it's up to populist Yuri and his canine partner Repede to track the bandit down and retrieve the blastia.

The quest will encompass 50+ hours of travel and real-time (not turn-based) combat, and it doesn't necessarily end with the reclamation of the Aque Blastia (duh!). Over the course of the adventure, Yuri is joined by a lively and likable band of characters: Estelle, a noble with a great deal of responsibility on her shoulders; Karol, a twelve year-old but surprisingly worldly monster hunter; Rita, a sixteen year-old scholar who's eccentric but a prodigy in her field; Raven, a suspicious old man with a dirty mind; and Judith, a distant beauty who makes a surprising entrance into the proceedings.

The action is driven by a clean, un-convoluted plot in which every character has an established motive that is never deviated from. As the protagonist, Yuri provides a refreshing pair of shoes to step into. Instead of being a naïve, wide-eyed idealist, he's a worldly, cynical idealist. His nonchalant attitude toward the intense and the absurd is both funny and admirable. He even demonstrates attitude in combat, where he vigorously tosses about his blade in an acrobatic manner.

The gameplay is comprised of dungeon-crawling and the aforementioned real-time combat. There's a nifty system in which you can learn special abilities sealed within weapons. These allow for effects such as enhancement of core attributes, combo extension, advanced skill chaining, and even alteration of skills (among many, many other effects). You can either use these abilities by equipping the weapon they're sealed in, or you can master them after a period of time and equip them without the weapon. There's also the new Fatal Strike mechanic, in which repeatedly using one of three skill-types builds up a meter that lets you perform a deathblow on an enemy. Returning from Tales of the Abyss is the Free Run mechanic, in which you can step out of the standard linear movement and walk around in 360 degrees; it's been tweaked to make cheap escapes more difficult.

Vesperia also contains all the familiar Tales elements: side quests, unlockable character titles, skits (which are fully voiced in English for the first time ever), a cooking mechanic, legacy cameos, and minigames. Like other 360 titles, there are also achievement points to unlock, with 450 guaranteed during a standard play through. The hi-def cell-shaded graphics are stunning, and the soundtrack is superb mix of signature Motoi Sakuraba tunes and some new sound from a Hibiki Aoyama. This is a great role-playing game that's worth the $60 price tag.
Reviewer [A368EJ0XEL1PRV] | Date [October 18, 2008]
[+] 10.0 A must play game
Tales of Vesperia may not have a original storyline but it is definitely well told. The gameplay is the best thing in this game. I have always like the battle system of all tales and this one does not disappoint me. The graphics are the best. It has a anime style type of graphics and everything look great. Surprisingly, the AI does a very good job of keeping your characters alive and using items on allies who need them. The soundtrack really helps with the game system and you will be glad to heard it
Reviewer [A3FHZBE53BOVRH] | Date [October 18, 2008]
[+] 6.0 Evolutionary step for the series, doesn't try anything new.

The Japanese RPG genre has struggled to remain viable in today's video game market. With the poor showing as a possibility for any Japanese RPG in the western market, there is pressure on developers to change their formula in one way or another. Tales of Vesperia goes against the grain, in that it doesn't try to change anything. For fans this slight evolutionary step might be enough, but this game doesn't make any attempt to draw a new crowd.

Being on the 360, the game does move the series forward in obvious ways. The graphics, still cell shaded, are more detailed in just about every way. The game also takes good advantage of 5.1 sound if you have the system. The widescreen display does well for the battles and keeping all your characters in a viewable area. That said, these things are really all considered standard on any Xbox 360 game.

The rest of the game is pretty much like any one of its PS2 counterparts. That isn't to say it is bad. The characters and plot are all compelling and the real time tales battle system is still very fun. The downside is that the game still plays very slowly compared to other modern games. You still have the encounters where it loads a battle scene, and then when you win you still have a victory screen showing the results. That slows down the game considerably, but you can always avoid battles since the enemies are visible on screen. I also felt the story sequences could have been speed up a little. When the game is just starting you get a lot of story and it feels like it takes a while for it to pick up momentum.

All in all the game is exactly what fans expected. It doesn't have any surprise turn offs, but there really isn't much to set this game apart. If you're a fan of Japanese RPGs then I'm sure they will plenty to like. If historically you've avoided the genre, there isn't anything here that will change your mind. It is a good game, but its been done before.
Reviewer [A3LBZLI0FOL2YP] | Date [October 17, 2008]
[+] 10.0 Excellent addition to the series
If you're a fan of the Tales series or Japanese RPGs in general, this is an absolute must-have. If you've never played a Tales game or a JRPG, this is a great place to start. Featuring stunning graphics, realistic and endearing characters, and a fascinating plot, Tales of Vesperia is a highly addictive and extraordinarily fun game.

Old fans will be glad to hear of the return of features like tons of sidequests (as well as the costumes that accompany them) and skits. And guess what: This time we get as much voice acting as the Japanese fans! Each and every skit is fully voice acted, meaning hours and hours of (again, optional) scenes to expand upon the plot and characters, or otherwise entertain and amuse. Tales games are one of the few current RPGs that incorporate a great sense of humor successfully. Better than that, ToV has discarded the preachy atmosphere that past Tales games suffered from in favor of deeply interesting moral conundrums - a rather daring move, since many players will undoubtedly disagree with the actions of the main character(s).

The bottom line: If you're even considering it, get it. This game is fantastic.
Reviewer [AE7ZC5WB7QN2Y] | Date [October 17, 2008]
[+] 4.0 MUST WE PUT UP WITH THIS MONOTONE, MONOTONOUS GARBAGE?!!!
I DON'T KNOW WHY INDIVIDUALS ARE GIVING THIS GAME SUCH HIGH RATINGS AND COMPLEMENTING IT FOR IT'S "ENGROSSING STORY LINE" BUT I BELIEVE THAT THESE PEOPLE ARE DROWNING SO DEEP IN THEIR OWN FANBOY FAIR THAT THEY CAN'T REALIZE THAT:
1. THE STORY IS NOT ENGROSSING; NEITHER IS IT WELL WRITTEN. AND 2....THE VOICE ACTING SUCKS!!!
THIS GAME SUFFERS FROM ATROCIOUS VOICE ACTING. I MEAN, IT REALLY SINKS DOWN TO THE SAME LEVEL AS HOUSE OF THE DEAD 2&3. AND NOT ONLY IS IT ATROCIOUS, IT SUFFERS FROM THE SAME THING ETERNAL SONATA SUFFERED FROM. THAT WOULD BE 1 HORRIBLE ACTOR SAYING THE SAME STUPID LINE AT THE BEGINNING, AND AT THE END OF EVERY BATTLE. DON'T THE PROGRAMMERS KNOW HOW TERRIBLY ANNOYING THIS IS? WITH ETERNAL SONATA IT WAS ,"HOW PITIFUL! YOU SOULLESS CREATURES!!! (WHICH DOESN'T EVEN MAKE SINCE) AND NOW IT'S "I GUESS WE CAN GO AHEAD AND GET THIS OVER WITH" AT THE BEGINNING OF EACH BATTLE! AND THEN WE GET"WHOOO. YOU REALLY GAVE ME A WORKOUT ON THAT ONE!" AT THE END OF EVERY SINGLE BATTLE!
DO SOMETHING FOR ME. GO INTO YOUR BATHROOM, CLOSE THE DOOR AND START SAYING OVER AND OVER"I GUESS WE CAN GO AHEAD AND GET THIS OVER WITH" IN A MONOTONE VOICE LACKING ALL EMOTION. DO THIS UNTIL YOU HAVE DONE IT 1000 TIMES. HOW DO YOU FEEL? THAT'S HOW YOU WILL FEEL WHEN PLAYING THIS GAME. THAT'S WHY I STOPPED PLAYING ETERNAL SONATA, AND THAT'S WHY AFTER 1 HR I STOPPED PLAYING THIS GAME AND WILL NEVER PUT IT BACK INTO MY XBOX 360. EVER!
BY THE WAY, I AM A DOCTOR OF LINGUISTICS. I HAVE BEEN A PUBLISHED AUTHOR NUMEROUS TIMES AND A CONTRACTED BI-LINGUAL SONG WRITER FOR 14 YEARS. I KNOW WHAT GOOD WRITING IS AND I KNOW WHAT GOOD ACTING IS AND THIS, MY FRIENDS, IS NEITHER. SAVE YOUR MONEY FOR FABLE 2, THE LAST REMNANT OR FINAL FANTASY XIII. IF, BY ANY CHANCE, YOU ARE EVER CURIOUS ABOUT THE TORTURE THAT THESE TWO MONOTONE, EMOTION LACKING PHRASES CAN CAUSE WHEN REPEATED OVER AND OVER THOUSANDS OF TIMES, THEN RENT IT FIRST PLEASE!!! PLEASE, FOR THE LOVE OF ALL HUMAN-KIND, RENT IT FIRST!!! YOU HAVE HAD THE WARNING OF SOMEONE WHO HAS BEEN EDUCATED IN TWO OF THE MOST ELITE UNIVERSITIES IN THE WORLD AND SPECIALIZES NOW IN BOTH ENGLISH AND SPANISH LITERATURE. THAT IS ALL.
Reviewer [AASQAMC97DRJG] | Date [September 14, 2008]
[+] 10.0 The Best of all the Tales
It's really a shame that game reviewers have started reviewing Japanese RPGs from the perspective of mainstream American gamers recently. Let's face it, most Americans don't like anime, and they don't like RPGs, so trying to tell them whether they'll like a game like this is pointless.

However, to any Japanese RPG fan who might actually play this game, it is unquestionably a 9 or a 10. It is the best Tales game ever, better even than the early Tales games from SNES and PS1, and better than Tales of Symphonia. It's miles beyond Tales of the Abyss for the PS2, which despite having decent gameplay, had characters that were the worst mutations of anime, who got really annoying and made parts of the game a chore. Tales of Vesperia, by contrast, focuses on the simple humanity of its characters, and always keeps their individual thoughts and desires in view. Not only does it stay true to its characters, following their adventures with humor and empathy, it's also conceptually the best cast any Tales game has had, for so many reasons.

The game is full of characters who, despite being based off of obvious anime cliches (like the individualistic hero dressed in dark clothing, Yuri) really jump off the screen. Even the 99% pink princess is charming because she's realistically naive but also well educated, and it doesn't hurt that she isn't voiced by an annoyingly high voiced little twit. The best of these are characters you'll remember after you play the game, like the characters of a good fantasy novel.

The world of Vesperia is actually rather innovative as well, I thought, though I haven't seen this mentioned in any of the press reviews, all of which spend a good portion of their time stating the bloody obvious: (WARNING: this is a Japanese RPG, which means it is from Japan and is an RPG, and so on).

What makes the game world feel unique is that, instead of being a normally peaceful, ordered place that is threatened by some mad Machiavellian villain or organization*, Tales of Vesperia begins in a world in which humans are a minority, struggling for survival. Early in the game you are shown that the only reason humans are able to survive at all in the harsh environment is because of magical force fields created by artifacts called Blastia barriers that protect the cities of the world, barriers that people rarely leave (anyone else smell a recipe for adventure?)

I'll stop there, because I don't want to spoil any of the game. Let me just say in conclusion, to anyone who's still undecided about this game: I have never played a Tales game that I would rank anywhere near my favorite JRPGs. My favorite JRPGs are Final Fantasy 4, 6, and 7, Suikoden 2 and 5, Chrono Trigger, Secret of Mana, the original Final Fantasy Tactics, Lunar, and the Grandia 3 combat system (though the game itself sucked after 5 hours). I've played a lot of JRPGs (too many...) and the above are the only ones that I've ever replayed. Tales of Vesperia is actually worth replaying. Every aspect of it is enjoyable, from the fast action combat to the beautiful graphics to the great characters and surprisingly great voice acting (no whiny main characters here!).

What's sad about the reviews this game has received is that you can tell most of the reviewers really enjoyed the game, and had almost nothing negative to say - they just felt that scoring it too high numerically would get them in trouble with the mainstream audience, and they may be right (I'm sure they know about that better than I do). What's a real shame is that as a result of all this, a game that is clearly the stand out in a long series (the Tales games have been around for years) is receiving a lower metascore than most of the previous games in the series! For example, Tales of Symphonia: 85. Tales of the Abyss: 80. Tales of Vesperia: 79. Sure, that's not a huge difference, but this is a game that should be scoring five points above Symphonia, not six points below! One last thing I didn't see mentioned in ANY of the reviews - and I obsessively read these things - the game has four player co-op! So if you like playing RPGs with a girlfriend, wife, sibling, or just some good friends, consider this review score an 11. Going from exploration to cut scenes to combat in this game is like going from a candy store to a game store to glorious paintball. Two thumbs up and all that, what what.



* (For those who play lots of JRPGs, this setting should sound familiar)


Pros:
Pretty much everything. See above. To me, the story is the most important part of an RPG, and the characters and how they interact with their world is the most important part of a good story. But the combat and graphics are also incredibly polished and probably better than any other RPG on the system.

Cons:
Every fourth cutscene or so isn't voiced, but because all the inter-party banter is voiced, the game still has more voice acting than a Final Fantasy game, and probably better voice acting too (and I love the Final Fantasy games).

I've heard the boss battles can be too easy if you control the mage character Rita for most of the game.

Oddly enough, the worst voice actor out of the main characters in the game seems to be the dog, Repede, whose bark lacks... um... conviction. That dog needs to stop smoking (and walking around with knives in his mouth).
Reviewer [A39KN320HYTV6G] | Date [September 8, 2008]
[+] 10.0 My fave series of all time.
Tales Of Vesperia surpassed all of my expectations. Until now, Tales Of Symphonia has been my fave installment in the series, but this is far above and beyond that it ends up being a greater game in my opinion.

The BIGGEST upgrade in this game is that the skits are all FINALLY voice acted. Before, in the U.S. version of these games, it was just text you had to read, which sometimes you'd miss half of because they text wasn;'t on screen long enough.

The visuals in HD are truly amazing, and the voice acting is the best yet. What this series always had was many different ways to play, you can be a button masher, or spend time trying to time things out just right and learn new skills and get bonus achievement points.
Reviewer [A39Z52KPAO8YR7] | Date [September 7, 2008]
[+] 8.0 Its better than anticapated
I have been a fan of rpgs since final fantasy vi for super nintendo back in november of 1994 anyways being true to the classic tales of vesperia is what you would expect from the series saving the world from destruction wandering around the world map from town to town from dungeon to dungeon leveling up to your hearts content earning new skills through levil gaining buying weapons armors sythening new items all same old same old that I like the story itself is not bad kept me going my only real complaint with tales of vesperia is that I found the game to easy I am about 85-90% done with the game in I am not even sure if this tales game offers a maniac mode like the last 4 or 5 did but I really hope it has been added in there but overall its a solid tales game I would buy it if your a tales rpg fan

Reviewer [A22QM7ZQFMII81] | Date [September 4, 2008]
[+] 10.0 The non-Final Fantasy game you won't be able to put down
As someone who reads reviews before buying anything, I decided I would return the favor to Amazon.com by writing a review about a game that I believe is truly exceptional.

Let me start off by saying that if you have been looking for an old-school role-playing game, this is the game for you. This game features boss battles, monster battles, spells, dungeon crawls, small towns complete with an inn, a tavern, a general store that sells equipment and towns people with plenty of random things to say that add nothing to the story what-so-ever. Most of all, this game features a compelling story and a lot of dialogue for your reading pleasure. In My opinion, this is the best RPG I have played since Lunar series (PS1 and Sega CD) and Final Fantasy 7. I believe that these days, the only company people trust with RPGs is Squaresoft's Final Fantasy series and while I too play those games for a good story, a lot of times, I feel bogged down with all of the customization that must be done in order to truly experience the game. If you are like that, rejoice, for in this game, while there is some customization that can be done, it is not needed to fully enjoy the game. Just continuously equip the armor and weapons in the next town and be on your way, just like it used to be.

If you're looking for an original story, you won't really find that here. This is the classic story of the troublesome angsty youth with a chip on his shoulder and no known job or schooling who starts doing a remedial task that takes him away on a journey against a seemingly invincible foe. And what journey would be complete without a clueless love interest and band of comrades to help the main character discover his personal identity? Even though this story has been done to death, to me, this story was a breath of fresh air compared to the complex tales that many games attempt to wave which leave you concentrating more on the back story and the world's politics than on the main characters themselves.

Now let's talk sound, the voice actors are great. I would say a good portion of the text in this game is spoken and the voice actors do a good job of adding personality to a 2D character. I also appreciate that it doesn't sound like one person did all the voice acting. The music is perfect as well and though you won't recognize any of the songs, each one sounds familiar and won't sound repetitive even if it starts over. Another added touch that you won't notice unless you focus on it, is the sound of people walking. When you walk across a bridge, it clanks and as soon as your character steps onto the grass on the other side, it sounds different, instead of constantly sounding like you are walking on some kind of metallic surface no matter where you are.

OK, now we come to the graphics. This game has beautiful backgrounds, colorful and memorable monsters, unique characters and beautiful areas (towns, dungeons, caves etc.). The game uses Cel-shading which, if you are not familiar, makes all the characters look like they are in a controllable cartoon. The beautiful thing is, the cut scene characters look just like the characters you play with, so you know how in Final Fantasy games every so often they switch to the ridiculous CG shots? None of that here. While some might see that as a setback, I believe it really helps keep the story in perspective and makes you feel like you are in control of the whole story and not just a majority of it.

The battle system is not turn based at all and reminded me a lot of old Playstation games like Star Ocean or Grandia, where your characters are free to roam around the battle ground and you must move them to the enemy and press the "attack" button to attack. There is magic, but the battle system is best understood by playing the game for yourself. Or, if you would rather, you can play with a friend. No longer are your friends forced to sit around and watch you go through the story by yourself. In this game 2-4 players can play together (provided you have enough controllers). I believe they can only participate in battles with you, but I am not sure as I have yet to play the game with a friend.

All in all, this game is destined to be a classic. Not just for the 360, but for video games as a whole. In this player's eyes, it is an instant classic. A departure from all the ridiculously complex RPGs to a more simple time, when games were more about the story and characters and going on a journey.
Reviewer [ATELK8324WPTI] | Date [August 29, 2008]
[+] 10.0 The Finest Tales Game
Pros:

+Engrossing storyline, thanks to some well developed characters
+Fun, Addictive Battle system
+Very well written dialog with a good sense of humor
+Good voice acting
+A Fairly good soundtrack
+Good looking game

Cons:

-A lot of story exposition, some of it not even necessary
-Battling can sometimes rely on button mashing over skill

The Tales series has never been too big in America, but many of the games within the series are a blessing. Tales of Vesperia is a great outing that many fans of the series may enjoy. If this is the first time you've ever played a Tales game, then Tales of Vesperia is a good game to start with.

Tales of Vesperia takes place in a world where blastia, magical properties, are used to protect the denizens from monsters. There are also knights who help out and protect the citizens of the world. You play as Yuki, a man who left the knights mainly because he didn't like how the government treated the people. Obviously, there's something else a foot. Something more that this powerful empire is hiding and as Yuki and company you're going to find out what it is.

Tales of Vesperia may not have an original storyline, but it's told very well. Much of the dialog is very well written and sprinkled with its own fluffy humor. What really helps the story standout as being something much more than it is, however, is the cast of characters. They're very well developed and as you play you'll become really attached to them. Each also has their own distinct personality to help them along and they have their own charms about them. To help character development you can also watch skits, which are basically conversations among the party and they're completely optional. They really add to the characters by giving you a glimpse into just what they're thinking. If there was anything about Tales of Vesperia's story that is a little troubling, it would be that perhaps there's too much story in some areas. You'll run from one town to another only to backtrack to a previous town only to realize it was all done for story exposition and that you didn't really engage in a lot of battles. Yet, while there's a lot of exposition, there's still plenty of battling to be done.

The Tales games have largely been known for their battle systems. Once a battle begins you control one of four characters. You can all run around freely and land blows akin to a hack and slash game. You can also perform special techniques called Artes which will cost you tech points. It's all very simple stuff and feels very similar to the Star Ocean games. It can feel like a button mashing affair at times, and certainly the beginning stages of the game can be that way, but as you get further into the game it becomes less about hack and slash and more about strategy. Bosses in particular can be a challenge, especially if you want to get all the achievements. Some bosses require you to do certain things in order to get the achievement for them.

While you control one character the game's AI makes it a point to control the other three. Surprisingly, the AI does a very good job of keeping your characters alive and using items on allies who need them as well as healing. You can also set certain strategies and customize it up to help out. Even better than that, the game has multiplayer. Up to four players can play, although only the first player gets to control what happens in the field. For all it's worth, though, the battle system is superb.

Finally, there are abilities. Characters can equip weapons that will teach them certain abilities. If they use the weapon long enough they'll learn the ability and be able to use it whenever they want, provided they have the skill points required to equip it. There's nothing difficult about learning Tales of Vesperia's battle system. It's all relatively simple and easy to pick up on. So even if you've never played a Tales game before, the battle system is easy enough to learn that it shouldn't give you any trouble.

Graphics wise, Tales of Vesperia is gorgeous and runs very smoothly. Most of the dungeons you'll travel to also look nice. The enemies and bosses are very detailed and the load times are incredibly fast. The character designs are perhaps the best part as every character stands out as their own. Music wise, the game has a lot of memorable tunes that stand out. There are a few forgettable tunes but much of it really fills the situation. Much of the dialog in the game is spoken and the voice acting is very good.

If you're a fan of the Tales series, this is a great game to add to that collection. If you've never played a Tales game before and you're curious about the series, this is a good game to start with. With its easy learning curve and character driven story, most RPGers will find Tales of Vesperia to be a real treat.
Reviewer [A29BQ6B90Y1R5F] | Date [August 28, 2008]
[+] 10.0 Pretty neat gamin'
I beat it last night after sitting and playing it for 24 straight hours after purchase. IT was neat. I fought stuff, killed stuff, got loot, and then won. Me happy. You not have. Get. I asia.
Reviewer [A31Y5GLXBF8HGZ] | Date [August 26, 2008]
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